It’s that it improves upon its predecessor in just about every way you could want. It’s not that the game itself is perfect. That’s part of what I mean when I call this a nearly perfect sequel.
Dragon Quest Builders 2 takes its sweet time introducing you to the world and every new block building mechanic at your disposal. A timely shipwreck rescues the builder from bondage, however, and introduces you to your new, foul tempered goth boyfriend: Malroth.Īll of this is delivered in gobs of on-screen text. The fanatics round up every builder in the world, save one apprentice (you), and cart them off to nobody-knows-where. And builders - basically anyone who creates new things - have been excommunicated by religious monsters that worship destruction. The game takes place in an alternate timeline based on the original Dragon Quest 2. There are still flaws in Dragon Quest Builders 2. And Dragon Quest Builders 2 is damn near the perfect sequel to that charming - but still very flawed - build-em-up RPG.
The first Dragon Quest Builders was one such game. But in between all the tedium, the over-hype, and inevitable disappointments, you run into a game that just genuinely needed a sequel. That’s been true for as long as folks have been able to make money off the medium. Video games are a sequel-driven business.